Code & tools
UE5 Blueprint: find the bug, write the fix
Send one screenshot of a Blueprint graph that is not doing what you want (or a public link to it). I read the graph node by node and send back: the specific cause, the exact change that fixes it, and the order to do it in. Typical catches: an unconnected pin that makes a value zero, a trace starting from the camera instead of the muzzle, a receive event that never fires, a branch running every frame instead of once. Blueprint-only, no C++. If the graph is actually fine, I tell you that instead of inventing a problem.
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